This class defines the skins that are composed of raw graphic elements.
For example this class defines button skins that use a graphic element
embedded in the swf.
graphic:DisplayObject [read-write]
Sets the graphic element that needs to be used as
the skin
Implementation
public function get graphic():DisplayObject
public function set graphic(value:DisplayObject):void
skinnedControl:UIControl [write-only]
Implementation
public function set skinnedControl(value:UIControl):void
public function GraphicSkin(graphicObject:DisplayObject = null, useButtonMode:Boolean = true)Parameters
| graphicObject:DisplayObject (default = null) |
| |
| useButtonMode:Boolean (default = true) |
public function dispose():void